Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Saurians are light on their feet, and able at navigating terrain that often confounds their enemies. When this is combined with experience, strength, and equipment, one of their warriors can become particularly threatening in battle, largely because they are so much more difficult to confine than other foes. Even in armor, saurian warriors can take advantage of the smallest gap in an enemy line, and have the prowess to make the enemy regret tactical mistakes.
Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. This unit has a special ranged attack, so you can hit your enemy even if the distance between it and your unit is 2 hexagons
Advances from: | Saurian Skirmisher |
---|---|
Advances to: | Saurian Flanker |
Cost: | 30 |
HP: | 36 |
Movement: | 7 |
XP: | 55 |
Level: | 2 |
Alignment: | chaotic |
ID | Saurian Ambusher Long |
Abilities: |
spear pierce | 6 - 4 melee | ||
spear pierce | 5 - 2 ranged |
Resistances: | |
---|---|
blade | -10% |
pierce | 20% |
impact | -10% |
fire | -20% |
cold | -20% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 50% |
Cancelar | 1 | 60% |
Continental | 1 | 60% |
Costeiro | 1 | 60% |
Costeiro | 2 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 4 | 30% |
Hills | 1 | 60% |
Impassable | 99 | 60% |
Mountains | 2 | 60% |
Mushroom Grove | 1 | 60% |
Shallow Water | 3 | 40% |
Swamp | 1 | 60% |
Unwalkable | 99 | 20% |